Mooncrystal
map or seal
Mooncrystal
Aliases ?
Size Hamlet
Location Sachrunin, Vatharond
Ruler Ke'Vadar
Population 100
Exports ?

Mooncrystal is a hamlet located at the base of the northwestern Wyrmspires in Sachrunin region of Vatharond.

The population of the hamlet is just over one hundred inhabitants.

History


Ballad of Prion and Baan

The earliest legend from this area comes from an ancient satyr poem that has been forgot by most. Recovered and translated by a bard in the Age of Magic, this poem was originally in ancient sylvan and the translation is far from exact.

It takes place during the Age of Wonders, before the formation of the Wyrmspires and the few who know the piece still debate over its true meanings. To this day, no one is sure what the term Ej’Naji truly means.

When the world was new
And the air came from the forest and the odors were good
The King and the queen of the fairies had children
And they loved them
The best of the children was Prion and Baan
Medusa is the thing which kills the fairies
Her eyes which turns us to stone
Her family was killed by her snakes
And when she leaves, only the dead and the Ej’Naji remain
Prion and Baan do not listen for they hate Medusa
She is evil and is not worthy to cause sorrow
They went to her home, but did not find her
So they slept there while waiting
It was with fear that they awoke to the sound of snakes
Medusa had come!
She turned Prion and Baan’s servants to stone
Baan cut out her tongue and Prion cut off her head
When they returned home, they brought the Medusa Head with them
And with it they turned their enemies to stone
The King became angry because they had become medusas
They said to the king that they were not medusas
And they presented the Medusa Head to him
But it turned him to stone
Prion and Baan buried the head swearing to never use it again
This was when the world was new
And the air came from the forest
And the king had died

SACENDITIO

(99,000 to 500,000 PV)

In the beginning of the Age of War the illithid invasion ravaged the land. The Draconians continued their resistance in their fortress named Sacenditio, the Fortress of Holy Fire.

The held in the mountains for thousands of years while the entire world was draped in darkness. As the millennia came and went, the fortress was slipping further and further from holding against the aberrations.

In 178,000 PV, Kerrian the Lost Dragonarch and Queen of the Reds can to aid the draconians and drove back the illithid throng. This is one of the only times Kerrian has revealed herself since the creation of the Wyrmspires.

The fortress held until the banishment of the illithids by the gith. After that, the fortress was abandoned by the draconians who began wandering the world.

URBERACONIA

(900,000 to 980,000 PV)
After the draconians abandoned their city, it didn’t take long for the area to be settled by another race, in this case, kobolds. Knowing the legend of Kerrian living in the city, the renamed the fortress the City of the Red Queen and converted the entire area into an area more suitable for a kobold settlement.

The kobolds slowly turned this city into a sort of capital city for their long reaching civilization. At the height of its day, the city housed more than 100,000 kobolds.

When the war against the dwarves turned against the kobolds, Urberaconia was the last bastion of Kobold resistance. The fortress held for over 200 years until it finally fell to the dwarven horde and the last of the kobolds scattered into underground passage.

NEUGLANZSTADT

(1 DR to 343 AC)
The dwarves took it upon themselves to guard Urberaconia from any further infestation of evil creatures. They built a city underneath and barred entrance from the kobold city to any who would enter.

When the humans came to the city above, the dwarves wouldn’t let them enter until Kaiser Starkvorder spoke with the human leader and entered into an accordance with them. The dwarves watched as the humans grew in their magical knowledge and then decided that the humans had grown powerful enough and came to the surface to drive them away.

The humans resisted with their summoned monsters and instead drove the dwarves deeper underground to never deal with the humans again.

The dwarves moved to the deeper levels of Neuglanzstadt and were there still when the human settlement destroyed itself and the fomorians appeared in the upper tunnels.

After thousands of years of struggle with the fomorians, Kaiser Rieselager sought the fomorian leader, Bristemeari, to seek a peaceful resolution to the ongoing conflict between the two races. Bristemeari agreed to the alliance but only as long as it took to infiltrate the dwarven city and gain the people’s trust. The slaughter that followed wiped out both races and the dwarves, betrayed by their own king, still wander their halls, guarding the tunnels after death from any invaders.

KAREHILITU

(5,000 to 5,600 DR)
Nearly 500,000 years after the abandonment of Sacenditio, and 5,000 after the dwarves of Neuglanzstadt carved the tunnels underneath, the human empire of Shi’imti discovered the Urberaconian ruins.

The truenamers of Shi’imti saw the area was perfect for magical experimentation and was out of the way of any major human settlement to ensure their safety. At first the dwarven guardians resisted their settlement of the ruins. The Master Truenamer, Amelatu, spoke with the dwarven king and dominated the king’s mind, making him ally with their empire’s needs.

The ruins were turned into an expanse of conjuration experimentation. Renamed Karehilitu, the population never grew more than a couple hundred. Only truenamers stayed there as they attempted to pull creatures from other planes.

Six hundred years after the creation of this laboratory of sorts, the Master Truenamer, Ezeru, met and fell in love with an eladrin princess from the nearby Arianna Forest named Saethia. She, being an eladrin wizard, helped the truenamers with their experiments and they began working on an apparatus called the ‘Kadinger’, a device capable of opening a stable portal to another plane.

Thinking that Saethia had been kidnapped, an army of eladrin attacked Karehilitu during the ritual meant to activate the Kadinger. Ezeru and Saethia tried to keep control of the device during the battle, but the carnage took its toll. The Kadinger went wild and caused a massive explosion that destroyed the entire city. The only thing that remained was a planar rift to the plane the two lovers were trying to connect to; the Twilithe. This began the local phenomenon the dwarves called the ‘nichtrufen’, otherwise known as the Thinwall.

URAILUNDA ar SHIUL

(5,600 DR to 343 AC)
The dark giants of the Twilithe, the Fomorians, came through the rift cause by the destruction of the Kadinger. The rift, itself, faded after a couple hundred years, but the fomorians were here to stay.

They skulked underground in the former upper halls of Neuglanzstadt for thousands of years. Always at war with the dwarves below them, it was when a dwarven king came and spoke with the fomorians seeking resolution to the conflict that the giants found their way to victory over the stoutfolk. The fomorians bid their time and began trading with the dwarves and gained their trust and then lead a warband straight into their midst. The fomorians realized too late that they would not survive the battle. This was the end of the fomorians and the dwarves both.

GEOFAR’S FOLLY

(590 AC)
As Elknor the Wretched’s forces claimed more and more land, more and more pockets of resistance attempted to stop the Death Legions. One such attempt was from Geofar, an archmage from what is now southern Ilefain.

Knowing that the area around Deadnight Pass (then called Giantkin Pass) held the Thinwall, he came here, built a tower and began preparations on a machine designed for the downfall of Elknor.

Using the energies of Carcereth, he created an artifact creature called a Hellfire Engine. Once completed, however, the Hellfire Engine turned on its creator and the entire tower sank into the ground where the Engine still roams.

THE KLANBAND

(384 NS)
The dwarven king, Kaiser Gerataugen, grew tired of the endless bickering and flash wars between the dwarven clans and took steps to quench the fires between the clans and bring the Kaisers closer together.

The meeting of the kings, called the Klanband, was decided to not be held in Eisenstadt and instead was held in the ruins of Neuglanzstadt where the undying dwarven guardians would keep them safe from intruders or betrayers. The Klanband was a rousing success and is still in effect today.

LYCANTHROPES IN THE HILLS

(507 NS)
The Caine family, inflicted with lycanthropy, moved to the hills and began carving out a meager existence. Soon, the family became as a part of the hills.

The Caines took it upon themselves to infect others with their bite and the creation of the Pack of the Forsaken Mark came into creation.

The pack lived in bloody paradise until the coming of a group of werebears who had tracked down the stories of hostile werewolves. The two groups immediately became enemies, the larger numbers of the werewolves did not overcome the greater strength of the individual werebears.

The conflict continues still, hundreds of years later. The Pack has dwindled in numbers, however there is only one remaining werebear to keep the pack in check.

The coming of the Town of Mooncrystal is sure to have some part in this struggle of shapechangers. What affect it will have has yet to be seen.

Origin of Mooncrystal Castle

One of the greatest things a group of adventurers can do is found their own city. This is the product of one such founding. Ke’vadar, eladrin and Avatar of Magic, and the chimera, Azzel the Night Angel, have traveled with a myriad of adventurers in their battles against drow, vampires, demons, mind flayers and even magic itself.

It was with the help of such adventurers that they were able to free Azzel from a prison in the Shadowvast, where he had been held hostage. It was on this journey in the Shadowvast that a guardian of the prison was defeated; an Adamantine Golem.

Taking the golem pieces with them, they went to Gerhert Rotwing, the Constructor, to sell the deactivated creature. Rotwing offered them a castle in partial compensation to the price of their find. The offer was gladly accepted.

Rotwing provided them with a plot of land near the western edges of the Wyrmspires, in the foothills off of Deadnight Pass. He even went so far as to hire his old friend Olgen Strongfort as master architect for the project and provide four custom stone golems to act as the work force.

Construction began on the 23rd of Kithal, 1373NS. After only minimal troubles and with the help of good fortune, powerful magic and workers who never need to rest or eat, the castle was declared finished on the 23rd of Legis 1374 NS. Exactly a year and a month after the first day, a quarter of the projected time of completion!

The completion of the castle has drawn the attention of some of the nearby settlements and people have begun to settle in the area. Leena and Kaiha have been only too happy to erect new buildings for these fledgling residents with the powers of magic and mind.

The population has leveled off and Mooncrystal Castle now has a modest hamlet around its impressive walls. The people are happy and feel secure with the powerful adventurers looking over them. The future of the castle and town are now up to the gods and to its citizens.

Town Defenses


Security was one of the main issues put forth by Leena and Kaiha when the castle was being built. As the town gets bigger, the more concern it causes. Mooncrystal is still young and has not been attacked directly, but this far out in the wilderness, some things are bound to happen.

The first line of defense for the town is the landscape. Tucked in the bowl of tall cliffs, overland attack can only come from the west. Also coupled with the river that runs down the avenue, the space for invasion is that much more limited.

The main city wall encompasses most of the town. The strong stone wall is 15 feet high and 10 feet thick. There is a single gate into the city complete with a massive wooden door that remains open during the day. The gate is guarded by a single guard who switches shift every four hours.

THE TOWN GUARD

The town guard remains a small, but important force in Mooncrystal. Lead by Sheriff Torel Mooncrystal, the guards patrol the town and act as a police force and general helpers of the townsfolk.

Only three guardsmen patrol the town, including Sheriff Mooncrystal. The other two are Arman Deepcastle (N male human warrior 2) and Jonas Whelan (LN male human warrior 1). They patrol individually one at a time, while the other two either watch the town gate or stay at the guardhouse.

Sheriff Torel Mooncrystal

Born as Torel Deepmine of the Firedelver Clan.

THE WATCHERS

In Helphir, 1374, a groups of eladrin appeared in the area, though never actually coming into town. They seemed to be content with just roaming the area in an apparent patrol of the area. Their presence is tolerated by Lady Leena and she allows them to continue their patrols.

Recently they have created a base of sorts outside the city walls in a copse of trees. The townsfolk have begun calling the place the Watcher’s Nest, though none have approached the area.

In actuality, the watchers are a brotherhood of eladrin from the Arianna Forest who have grown unappreciative of the current politics of the Silver Court. They moved to the area after hearing about the construction of the castle in the fledgling area and took it upon themselves to guard the area. They are loathe to make more than surface contact with the townsfolk for they do not want to be caught in politics of any kind and are not the fond of humans in the first place.

THE STONEMEN

The castle was built entirely using the force of Olgen Strongfort, Leena, Kaiha and four greater golem stone golems. These golems have been inert since the completion of the castle and await further commands from their master, Ke’vadar.

The People and Places of Mooncrystal


Mooncrystal Castle (MC)
Goblin village (GV)
Guardhouse (GH)
Kristi Farm (KF)
Moonlight Chapter of the Church of Light (CL)
Pallus’s General Goods (PG)
Runner Farm (RF)
Silver Moon Inn, the (SM)
Standing Stones (SS)
Turnwell Farm (TF)
Watcher’s Nest, the (WN)

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