Minotaur

Minotaurs are a race commonly found in their homeland, Labylithea, in the Blood Sea, and in neighboring regions.

Minotaur colonies and communities have been established in most corners of the Blood Sea, but the minotaurs have always been centered in the Labylithean Islands.

Minotaurs have a naval tradition that rivals the halflings, though they do not have the ara's pride of it. Minotaurs, in fact, are often happy to assist on halfling ships in the Blood Sea as deckhands, bodyguards and dockworkers.

Minotaur lifespans roughly equate to that of the dwarves.

The minotaurs who dwell in the badlands of Phoberos
and the remote polis of Skophos are caught between
two worlds. Some follow the dark god Mogis, who has
tyrannized them for ages untold and shown them a trail
of slaughter that is all many minotaurs have ever known.
Others, though, have emerged from this bloody path and
found a world that welcomes those who pursue their
own destinies and heroic callings.

History


Origins in northern Nora

War with the Elves

Migration to the south and diaspora

Culture


Minotaurs love complexity

especially mazes and certain kinds of machinery. With their low Intelligence, they’re not the best inventors or creators, but (thanks to their higher Wisdom) they are superb adaptors and jury-riggers (one reason they are so quick to move into already-established mazes).

BUILT TO SURVIVE

Minotaurs are barrel-chested humanoids with heads resembling
those of bulls. Their horns range in size from
about 1 foot long to great, curling weapons easily three
times that length. Theros minotaurs often carve their
horns to sharpen their edges, etch symbols of power
into them, or sheathe them in bronze to prevent them
from shattering during battle.

Thick hair extends down minotaurs' necks and powerful
backs, and some have long patches of hair on
their chins and cheeks. Their legs end in heavy, cloven
hooves, and they have long, tufted tails. Minotaur priests
often adorn themselves with sacred items, be they trophies
from fallen foes, keepsakes from their homeland,
or naturally occurring marks of their god's favor.

AGES OF DARKNESS

Although minotaurs aren't evil by nature and are free to
worship any god, many are raised among those devoted
to Mogis's vile whims. Myths tell that Mogis created
the first minotaurs from his own followers, typically
criminals and monsters of unspeakable depravity. While
many groups of minotaurs still honor their villainous
progenitors, others have abandoned their ancestors and
moved beyond their crimes, seeking their fates in the
future, not the past.

While the inhabitants of Akros and other reaches near
Phoberos, the homeland of most minotaur herds, have
engaged in endless conflicts with bloodthirsty minotaurs,
they know there are those who forsake Mogis's
depravities. The people of Meletis, Setessa, and lands
beyond are also generally open-minded and curious
about minotaurs who wander into their lands. Epics like
The Callapheia also describe multiple heroic minotaurs.
As a result, a minotaur traveling in the company of other
non-minotaurs is likely to be accepted in any polis.
See chapter 3 for more details on Phoberos, the minotaur
polis of Skophos, and various minotaur bands.

PAS S ION AND ZEAL

Minotaurs are known for venting their outrage through
violence, but they aren't generally quick to anger. They
are passionate, loving their friends and partners fiercely,
and they laugh loud and long at good jokes. This zeal
also extends to their faith. Those who have avoided the
corrupting influence of Mogis gravitate toward the service
of gods who share their bold nature, especially Erebos,
Keranos, and Purphoros. Those who have rejected
Mogis sometimes embrace his hated twin brother, Iroas.

MINOTAUR NAMES

In the labyrinthine polis of Skophos, the deeds of minotaur
champions are carved among the winding halls.
Minotaurs often name their children after these great
heroes, believing that a child will inherit the strength,
audacity, guile, or fearsomeness of a heroic namesake.
Other minotaur parents invent their own names, though,
believing in their child's potential to light a new constellation
in Nyx with the brightness of their own soul.
The Minotaur Namesake table suggests possible qualities
or deeds that a minotaur's namesake might have
been known for. Your character might strive to emulate
that quality or seek to forge a new legacy to be associated
with your name by future generations.

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