You impress the totality of your psyche into a subject’s
subconscious. If successfully implanted, the seed of your
mind “germinates” over the period of one week. During
this time, the subject begins to unconsciously take on
your mannerisms.
When integration is complete (after one week), the
subject becomes you in mind as you were when you
manifested the power, but the subject’s level is eight
lower than your own. The subject does not have any
of your physical ability scores or equipment, but does
have the Intelligence, Wisdom, and Charisma scores
you had when you were eight levels lower. The subject
also knows the powers you knew when you were eight
levels lower.
While the subject is initially your mental duplicate,
the two personalities diverge over time. Although the
subject starts off with memories of your experiences,
it possesses its original “soul” and physical body and
is free to develop its own personality based on its own
new experiences. Thus, the subject is not your slave or
servant, but instead a nonplayer character in its own
right that shares your earlier memories.

Protection from evil or a similar spell or power can
prevent you from implanting mind seed, or prevent a
seed from germinating while the protective power lasts.
Otherwise, a germinating seed can be removed (prior to
germination) only by psychic chirurgery, reality revision,
or similarly high-level effects. Manifesting mind seed
again during the germination period also cleanses the
subject’s mind and does not carry with it the restriction
of a target of your size or smaller
The process of impressing your psyche into another is
demanding and draining. You suffer one negative level
that does not go away until cleansed by an effect such
as restoration. Cleansing a mind seed does not bestow
this penalty.
The target of this power must be your size or smaller.
Effects active that modify your size do not modify
this restriction; if you are normally Medium size, but
under the effect of expansion, you may still only target a
Medium or smaller humanoid.
This power does not have the evil descriptor when
used to cleanse a mind seed.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License