Ludio

One of his apprentices was Evard, a shadow Mage who sacrificed a portion of his soul to gain power with Shadow Magic. Evard later joined the Lich Erbarm


Which brings us to THIS guy. He's name is Elhand(randomly generated) Novus Ludio(Latin translated from Google which means "New Player"…I think) and he is a Halfling Rogue that I play in the campaign I'm a part of. He's background story is inspired by Kino's Journey and he also has a kinda androgynous look about him (also like Kino) and he is a conniving, annoying coward who only cares about himself, basically he's a piece of shit (unlike Kino). And he also has a mask that looks q lot like Emil's face(because I love Emil from Nier) in a oni demon's head.

As you can tell I'm really enjoying myself in fact I am enjoying the game so much and the character creation process that I have already prep-ed another character in case Elhnad dies because of my stupidity.

From lūdus (“stage-play, show, performance”) +‎ -iō, from lūdō (“to play”). Compare lūdius (“performer, pantomimist”).

Ancient Greek: λυδίων (ludíōn)

Description
Voyeaux is quick and intelligent. Though he appears perhaps 35 years old, he has been alive for several centuries. Lately he spends most of his time in a robe and pajamas, lying in bed and viewing places he's already been through his magical tapestry. His slippers look like griffins, and his pajamas have a spider motif. He wears a full beard.

Home
Voyeaux has a private chamber on the twelfth dungeon level. It seems very airy and spacious due to permanent illusions cast on the walls. On the east wall is the illusion of an infinite corridor with an endless number of other rooms branching off from it. On the south wall there is an illusion of a balcony looking out to a garden open to the sky. The north wall is covered with the Tapestry of Rooms, an artifact that Voyeaux stole from the tyrant of Elredd. It allows the wizard to view any room he has ever been in. The west wall leads to the Random Monster Generator. The room contains an elegant four-poster bed, a scribe's desk, and a larder of holding.

History
Several hundred years ago, Voyeaux was an aspiring young chaotic good adventurer. Through the course of his expeditions, he gained a reputation as a "tourist" who observed his companions and the locations he went to while hanging back from the actual danger and combat. Sometimes he would provoke the danger and combat by antagonizing people he met or playing on his companions' weaknesses to get them to fight one another. Voyeaux was confident he would never be truly hurt, and in fact died only three times during his entire career, each time brought back to life by his surviving companions. Despite his general cowardice and antagonistic attitude, he was quick and intelligent and never let his party down when they were in true trouble, and therefore was included in many different adventuring bands. At some point he discovered a cache of longevity potions which have kept him alive for centuries. He also discovered the Random Monster Generator, which took up a sizable portion of the lower levels of a dungeon he adventured in late in his career as a magic-user. Entranced by the device and determined to prove himself worthy of it, he had the artifact disassembled and brought to an old friend for safe-keeping. He began a new career as a thief (his alignment shifting to chaotic neutral), and then an illusionist before choosing Castle Greyhawk as an ideal retirement spot. After exploring the dungeon thoroughly, he withdrew to his secluded room at the core of the bottommost level, content to watch events going on in the dungeon and elsewhere in the world, unleashing random monsters with his Generator occasionally to keep things interesting.


History
Nolzur began his career in Radigast City in the County of Urnst as a thief. His early travels took him to many places, including Blackmoor and the Pirate Isles. He joined Zagig Yragerne's Company of Seven, accompanying them on wild adventures in the early 300s CY.

He journeyed with Murlynd and Keoghtom to the Cold Marshes in search of ruins of a civilization of sorcerous amphibians. There the three adventurers battled a lich-queen known as the Weird of the Cold Heath. Nolzur argued that they should keep her disease-causing staff for use as a weapon against Iuz, but Keoghtom decided to reverse its effects instead, creating an item known as Keoghtom's Staff of Purification.

Nolzur and Keoghtom's differences became irreconcilable more than a century ago when, according to repute, Keoghtom borrowed one of Nolzur's formulas in order to aid the creation of his famed Keoghtom's Ointment. This caused a permanent wedge in the Company of Seven, and the group went their separate ways. Nolzur went into seclusion, Zagig retired to his castle, and Murlynd and Keoghtom left the Oerth behind to explore other planes of existence.

Nolzur's reclusiveness has caused his fame to fade in recent decades.

Magic items
Nolzur is responsible for the creation of Nolzur's marvelous pigments and Nolzur's orb.

Writings
Nolzur is known to have authored the following works:

Occult Magnetism (DR#82.58)
Apocrypha
Lenard Lakofka, in issue #14 of Footprints magazine (2009), presented Nolzur as a 19th level magic-user/8th level thief and gave him a neutral alignment with chaotic good tendencies. He also presented him as a devotee of Lendor.

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