Drow
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Drow (sylvan: Doihrog) are a race of humanoids that were once eladrin. Choosing to migrate away from the Twilithe in order to explore the planes, a group of eladrin became trapped in the Shadowvast and waged a war on the native Shadar-kai. As the war raged and the eladrin began utilizing shadow magic to fight, they began a change into the race they are today.

Hate the gods. Hate spiders. Traffic with fiends. Different factions depend on which fiends they traffic with . Societies usually lead by arcane caster planetouched.

History


The Zhennu Juss'a

The wandering of the planes.

Doihrog Cult

see The Gwerin Plagues

The Doihrog ("from the darkness")

The Search for the Hand

1372

Drow civilizations


Drow in Nora live in independent city-states. In other places, they may control larger areas, even full kingdoms.

Dategharen

Noran drow, living in independent city states.

City States

Taurduen

Northern drow living in the Myrkwood in Midgard. They wear masks of shaped bone. They breed trolls as slaves.

The Kingdom of Inthuulzil. Ruled by a witch king. Below the Witch King is a collection of lords and ladies from the major cities of Inthuulzil. These lords of the Dark Elves live in six heavily fortified city-states, each one being as powerful and wealthy as any Human kingdom, their innumerable towers built from black stone, rising like sinister pinnacles into the dark storm clouds.

The Witch King's inner circle always numbers exactly one hundred lords and ladies called Dreadlords — though not all are living. Claiming a seat at the obsidian table is one of the highest honors, but also one of the most dangerous. The Witch King is nothing if not mercurial in his favors, and it is not unusual for fewer Dreadlords to leave the chamber than entered it. Closest of all Witch King's councilors is his mother. This honor is not granted out of filial regard, but because the Hag Sorceress can be trusted only when kept in plain sight.

War hydras.

Athykian

Drow in Lorasia are known as Winter Elves. They migrated over from Midgard long ago and once built the impressive Athykian Empire, covering most of Lorasia. The empire was overthrown by both eladrin and dragons. The truth is every drow knows a secret pain and agony for they know their last Empress will likely die within their lifetime, and with her the doom of all their people. The drow face imminent extinction, a fact which weighs on the mind of even the most carefree and debauched of their number causing them to be bitter and angry and look everywhere for enemies to blame, targets upon which to vent their rage. The drow have a hatred for dragons and dragonborn.

Chakohkev

Living in the ruins of Tír Áthaisling, these drow reject the violent ways of their kin and seek to do good upon the world.

Drow Craft


Items

Us'Arvh - A typical us'arvh is 50-60 cm in length and is composed of three main parts: the hilt, a straight and unsharpened section of blade finishing in a curved crescent shape with the sharpened edge. The us'arvh evolved from the epsilon or similar crescent shaped axes that were used in warfare. This makes the us'arvh not a true sword (which evolved from daggers), but a specialized battle-axe. However, unlike an axe, the us'arvh did not make push-cuts, but rather slashes.

Construction

In addition to their love of manipulating darkness, drow have an appreciation for the animation of constructs. Discovering an animate stone called blackstone, the drow have been able to animate dinnerware, chairs, tables, stages and even entire buildings. They create guardians including the enormous Blackstone Gigants and even attach blackstone to themselves as replacement limbs. Even thought those with blackstone grafts slowly go insane, the practice continues to be popular.

Culture


Noctumancy

Now, after having come to adnas, they live underground, where the light they have shunned cannot reach them. They relish their mastery over shadow and hate any who may rival them, including the hated Shadar-kai.

Veldruk

The Veldruk are the masters of shadow. They are feared for both their power and the fearsome nature of their Shadowbeasts (fuer'yonbarra).

Zanaph

Zanaph are traditional elite drow bodyguards, servants and prostitutes. They individually are hired to serve a single charge (usually to a child by their parents) and perform any duty required of them, most often protecting them from enemies and providing sexual pleasure. Male zanaph are the majority, but female zanaph are also known to exist.


Factions
Although united in their aims the Nephandi are divided in method and master. Although they all strive for the death of the universe how they go about it varies greatly. There are also a large variety of dark gods/demons/horrible dead things for the Nephandi to gain "sponsorship" from. This results in several factions within the group. Although at a casual glance they appear the same a more in-depth study will reveal a great deal of variation. On the bright side this leads to much internal squabbling and backstabbing as the various dark gods play their pawns off against each other and they in turn attempt to boost their masters position. Unfortunately, this also provides ample cover for the minor factions like the festival-minded Goatkids and the technomantic weaponmasters of the Ironhands to exist in obscurity, hiding behind the politics of their "betters."

Infernalists
The most "normal" and "human" of the factions. These Nephandi worship demonic entities (or potentially something pretending to be a demon). The Nephandi Infernalists are different to standard infernalists who sell their soul for their own gain – these guys sell their soul to kill the world (there is also the issue of the exact nature of their masters). They are the most internally organized and socially skilled of the factions, able to pass fairly well within human population. They are also the most human in behaviour and mindset. This makes them all the more dangerous as they are more subtle and insidious than their more insane counterparts as they have more success at infiltration and recruiting. They do not get along well with the Malfeans whose chaotic and primal mindset does not mesh with the formalized ritualistic traditional demon worship.

Malfeans
Not to be mistaken with the Neverborn of Oblivion (although connected in a manner of speaking). These Nephandi worship the Wyrm: the primal force of entropy and corruption. They are somewhat wild and primal in their evil. Often with close ties to the Black Spiral Dancers. The Malfean are often quite insane and zealous in their devotion to the Wyrm. The style of their methods tends to be strongly based on simplistic primal concepts. Their caul process is surprisingly similar as opposed to the other sects, usually they tend to walk the so-called Black Spiral during their inversion. The areas they practice their work in tend to be rotten shit holes of squalor, pollution and filth – it is as though they deliberately pick or corrupt these areas…

K'llasshaa
The archetype of the Nephandi. The K'llasshaa worship the Outer Lords. Little is known or even possible to understand about their masters, however it is clear that they claim to have ruled this world in the long past, were banished through treachery or fate, and now wish to return. If this is true or not is not known or strictly speaking important, what is certain is that they lay claim to the world and all within it. Whatever the K'llasshaa serves is at least on a philosophical level the most disturbing of the Nephandi, being by far the most alien. Contact with what this sect serves is known to drive the subject completely mad. What is known however is that these beings feed on negative emotions; this in essence leaks into their servants, who are the most bizarre and fortunately, the easiest to track. The K'llasshaa are surprisingly straightforward in their method, usually with minimal dogma and greater emphasis on violence. Their rituals are more akin to a torture session or a snuff film than a mystic ritual (although there is overlap, further confusing the issue).

Minor Factions
Most of these new factions remain secrets from all but their own members, a handful of rival Nephandi, and a very small number of outsiders who’ve begin to notice their presence and effects.[1]

Goatkids, or Baphies, counter-culture hedonists also known as the Dancers of the Beast
Obliviates, or Exies, who pursue the extinction of humankind
Heralds of Basilik, corruptors of the Digital Web
Ironhands, tech-Nephandi with an interest in WMDs.
Mammonites, capitalist predators


A race of elves possessing brown skin and pointed ears. They dwell in peculiar villages that they establish in forests and Demon Realms, etc. Long, long ago, before the current Demon Lord's reign, they were not monsters, but upon her assumption of power, the dark elves, who were lustful and uninhibited to begin with, offered their own bodies to the Succubi and changed into monsters.

They don't detest humans as other elves do, but they love to make human men who strike their fancy submit to them using pleasure. Men they capture will receive plenty of love, as either "sex slaves" or "pets." Besides making enslaved human men prepare their meals, etc. they also reproduce using these slaves. As one can tell from that, their slaves are essentially the same as what other monsters refer to as their husbands. It's just that their way of showing love for their men is different from that of other monsters.

Dark elven children are thoroughly taught skills for pleasuring a man and the taste of pleasure using their own fathers. Eventually, when they reach adulthood, they'll go off on a journey in search of their own slave, but it is said that there are also those who will fall in love with their father through the training and will no longer desire any other man.

Father/daughter incest is taboo among humans, but they are vastly different from humans, as far as they're concerned, if a daughter wants to have sex with her father, then it's only natural to put desire first. They have no revulsion towards incest whatsoever. If a daughter desires her father, then she'll start having threesomes with her mother and father from that night on, as if it's the most natural thing.

They get along extremely poorly with the stubborn elves and supposedly they frequently fight, or so it is said, but it's mainly the elves that unilaterally despise the dark elves, they're the ones who try to wipe out the dark elves. On the other hand, a dark elf would have fun thoroughly teaching an ignorant captured elf pleasure, changing her into a lewd monster just like herself.

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