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Caer Duhbgar (cair doo-gar) is a region in western Tir'Ein. It is a coastal region with a long shoreline bordering the Spearhead Bay and the Darkmouth Sea. It is surprisingly urbanized despite its distance from the light of Alexandria, mostly due to the presence of Lorasia nearby.
Large fishing and shipping culture. Losing money due to Lorasian embargo.
Table of Contents
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History
Ancient Naga Empire
Elven Tribes
Migration to Lorasia
Geography and Climate
Cathel Mountains
Darkmouth Sea
Greygides Isle
Fauna and Flora
Naga (along the south)
Frost Giants (in the mountains and hills)
Cloakers
Trick Sparrows in the south
Yakul
Major Settlements
Champort (large town)
Home to a reputable gym. Warrior town. Town celebrates Solvos in earnest. Also famous for medicine and doctors. Prints a newspaper.
Earlcath (Small city)
Military city. Haunted by ghosts and phantoms at night. Famous resident of a good aligned mad star pact warlock - friend to children.
Fánport (small city)
Jail house.
Newcaster (metropolis)
see Newcaster
The City of Shadows. One city in the day, another at night. Large Marketplace. Expansive underdark tunnels underneath. Home to a college.
Saythalt (small city)
Steel workers and blacksmiths. Known for workmanship. Large lords castle - Bancroft Tower. Legend of a boy riding a turtle. Because of this legend, large number of dragonborn residents.
Toyburg (large city)
Sacred spring of healing. City divided into square districts. Notable population of Kidan people. Large boating culture.
Culture
Sites
A'Lhuhya
where the cloakers are found